One Nintendo fan has reportedly spent 5 million yen (roughly $40,000) on Nintendo stock for the opportunity to ask the company about its plans for the F-Zero series.
The first F-Zero game came out in 1990, introducing players to iconic Nintendo character Captain Falcon and its unique science fiction racing action. Several follow-ups came out over the course of the next 15 years, but the series hasn't seen a new installment since 2004's F-Zero Climax for the Game Boy Advance.
That gap has apparently made at least one fan desperate for news. Business Insider reports an anonymous shareholder known by their Twitter username, Momiji, who self-identifies as a "diehard fan" sold their stock in another company to spend 5.6 million yen on 100 shares in Nintendo. They then called into the company's annual shareholder meeting and asked president Shuntaro Furukawa if Nintendo had plans to revive F-Zero from its 15-year slumber.
"I have been playing Nintendo games since I was a child," Momiji told Insider. "Among them, I can't get enough of that sense of speed of F-Zero."
Nintendo confirmed with Insider that 100 shares was the minimum an investor would have to hold to access the shareholder meeting, though Momiji said asking the question at all was a "bonus."
Furukawa's response was likely a disappointment.
"Thanks for asking, but...no," he said. "It is realistically difficult to develop new titles and remakes, including sequels, for every Nintendo game that people request. But we are very grateful and appreciate the expectations our fans have for our games."
Nintendo's managing executive officer, Shinnya Takahashi, was slightly more optimistic.
"During the 79th Ordinary General Meeting of Shareholders in 2019, we were asked if there were any plans to remake the Famicom Detective Club series and, at that time, we happened to be planning a remake," he said, per a translation from VGC. "That is an example where we were already actively developing such a title.
"We cannot tell you if there are any plans for future remakes of any specific game, but, during development, we are always thinking about various possibilities that players can enjoy."